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Continued channelling adds layers of damage to the debuff, each with their own duration. Enemies who aren’t already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Added new Intelligence skill – Blight: Apply a debuff to enemies in front of you which deals chaos damage over time.Increasing cast speed also increases the rate at which the beam can turn. Enemies who leave the beam continue to burn for a duration. Remaining in the beam intensifies the burning, adding a portion of the beam’s damage in stages. Added new Intelligence skill – Scorching Ray: Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance.Requires a Dagger, Claw or One-Handed Sword. You unleash an additional strike for each stage reached once the channelling ends. The damage is continually boosted while channelling. Added new Dexterity/Intelligence skill – Blade Flurry: Repeatedly strike at enemies in a circle in front of you while channelling, dealing damage to and around the struck enemy.You can disable this with –nodx9ex if you encounter problems.
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#Path of exile patch notes windows
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The patch notes are quite lengthy but read them carefully as there’s quite a few changes and improvements. Players can expect performance improvements all round.
#Path of exile patch notes update
This update brings the new game client with improved DirectX 9 support and an experimental DirectX 11 64-Bit version ahead of the full 2.5.0 patch in December. Grinding Gear Games will be launching the Path of Exile 2.4.2 update at some point within the “next two days”.
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